Мир Танков - World Of Tanks
WG's plans for 2013 In addition to the race car known as Panzer I C, update 8.4 will bring us the Panzer II ausf G, a machine that is by tactics, a polaropposite of the I C. How and why? First things first, let's describe the Pz II G. Standing at 11 tons when elited, with a crew of 3. Armour wise its similar to the Pz I C, though a bit bigger in size. In terms of speed and maneuverabilty though, the Panzer II G is nothing to brag about - the 65 kmph top speed is not something it can achieve by its own power.
WG's plans for 2013
WG's plans for 2013
Right then, by now I believe everyone has sobered up from New Year's Eve.
So what are Wargaming's plans for 2013? The claims are for 6 to 10 patches, 2 already out. Now what will those bring us?
At least 2 new maps
Mexico and Savannah, screenies of those appeared ages ago. City maps too (Stalingrad?) and some more Asian for the horror of all Dragon's ridge lovers. Special maps for Clan wars capital cities are planned too, but unlikely to appear in 2013.
7/42 Company battles.
They will bring a new mechanism of forming companies(with a queue) and a few more gimmiks like company stats.
Second German Med line. in 8.5
- VK 2001 DB
- DW
- VK 3002 DB v1
- Aufklarerpanzer Panther
- Indienpanzer
- Prototype Arbeltsgruppe А
- Leopard 1
VK 3002 DB is also there in its current form. There is a surprise planned for 8.5 too. Obviously I don't know what is it. Wouldn't be a surprise if I did right?
Second Soviet Med line in 8.6
Probably ending with the Object 907 as top. It will likely contain the Soviet rear turret meds. Can't be sure yet. T-50-2 MIGHT be replaced with the MT-25 in 8.6 too(emphasis on might)
Artillery tier 9 and 10 and British SPG
Not anytime soon! Expect them in the autumn at best.
The French line won't see any major additions.
No 65t AMX...or AMX 30...sorry folks.
A Japanese tree is in the works, but very unlikely to arrive before New Years of 2013.
Well thats not exactly news...
Certain mods will be "bought" from WG and included in the game.
That is also old news by now. I'd say Jumbo's crosshair mod and XVM are the best bets.
Replay mechanism will be changed.
Replays will be hosted on a WG server and changed in behaviour - the whole battle will be recorded from each player's viewpoint, so yes you will be able to see exactly how your KV-1 failed miserably to kill a Hothchkiss. There might be restrictions to this either by the player himself or the devs.
Right then, by now I believe everyone has sobered up from New Year's Eve.
So what are Wargaming's plans for 2013? The claims are for 6 to 10 patches, 2 already out. Now what will those bring us?
At least 2 new maps
Mexico and Savannah, screenies of those appeared ages ago. City maps too (Stalingrad?) and some more Asian for the horror of all Dragon's ridge lovers. Special maps for Clan wars capital cities are planned too, but unlikely to appear in 2013.
7/42 Company battles.
They will bring a new mechanism of forming companies(with a queue) and a few more gimmiks like company stats.
Second German Med line. in 8.5
- VK 2001 DB
- DW
- VK 3002 DB v1
- Aufklarerpanzer Panther
- Indienpanzer
- Prototype Arbeltsgruppe А
- Leopard 1
VK 3002 DB is also there in its current form. There is a surprise planned for 8.5 too. Obviously I don't know what is it. Wouldn't be a surprise if I did right?
Second Soviet Med line in 8.6
Probably ending with the Object 907 as top. It will likely contain the Soviet rear turret meds. Can't be sure yet. T-50-2 MIGHT be replaced with the MT-25 in 8.6 too(emphasis on might)
Artillery tier 9 and 10 and British SPG
Not anytime soon! Expect them in the autumn at best.
The French line won't see any major additions.
No 65t AMX...or AMX 30...sorry folks.
A Japanese tree is in the works, but very unlikely to arrive before New Years of 2013.
Well thats not exactly news...
Certain mods will be "bought" from WG and included in the game.
That is also old news by now. I'd say Jumbo's crosshair mod and XVM are the best bets.
Replay mechanism will be changed.
Replays will be hosted on a WG server and changed in behaviour - the whole battle will be recorded from each player's viewpoint, so yes you will be able to see exactly how your KV-1 failed miserably to kill a Hothchkiss. There might be restrictions to this either by the player himself or the devs.
World of tanks heatmaps
World of tanks heatmaps
Look, i know there is a ton of info coming out with the new patch. Germans get buffed/nerfed depending on the person you ask, new russian meds, new interface items, yadda yadda yadda. Its an awful lot of stuff to process and a lot of people have already done it better than me, no need to repeat them.
Now, listen up.
Here is something interesting and not patch related.
World of tanks heat maps for (i think) all maps.
So yeah you can see all the various hotspots of movement and tank positions on average for every map
http://www.vbaddict.net/heatmaps/airfield/26
Is it worth it?
That depends. Its interesting to study and I for once learned something out of it that will be useful next time I play a med tank on...now that would be spoilers right?
Take your time and have a look, the patch won't run away while you are at it.
Look, i know there is a ton of info coming out with the new patch. Germans get buffed/nerfed depending on the person you ask, new russian meds, new interface items, yadda yadda yadda. Its an awful lot of stuff to process and a lot of people have already done it better than me, no need to repeat them.
Now, listen up.
Here is something interesting and not patch related.
World of tanks heat maps for (i think) all maps.
So yeah you can see all the various hotspots of movement and tank positions on average for every map
http://www.vbaddict.net/heatmaps/airfield/26
Is it worth it?
That depends. Its interesting to study and I for once learned something out of it that will be useful next time I play a med tank on...now that would be spoilers right?
Take your time and have a look, the patch won't run away while you are at it.
World of tanks patch 8.8 notes
World of tanks patch 8.8 notes
0.8.8 patch notes
- new Soviet medium branch added: A-43 (T6, starting from T-34), A-44 (T7), Object 416 (T8), Object 140 (T10)
- VK3001H moved to tier 5 and redesignated as a heavy
- VK3601 redesignated as a heavy
- added new German vehicles: T4 – Durchbruchswagen 2, T6 – VK3002M
- added for supertesters only: tier 6 Type 64 light tank, tier 5 Chi-Nu Kai medium tank, tier 7 T-44-85 and tier 7 T-44-122
- added two new Chinese premium tanks into store: 112 and T-34-3
- Superpershing rebalance (changed the frontal armor), added the possibility to sell it for gold, SP returns to the shop
- Chinese tanks: the penetration of gold HEAT shell Po-471 (122mm) lowered from 300 to 250
- rebalanced the engines and general parameters of tanks E-50, E-75, Jagdpanther, Jagdpanther II, Jagdtiger, Panther II, Panther, Tiger, Tiger II, VK 28.01
- rebalanced Soviet 100mm guns (LB-1, D-10T, D-10S, LB-1S – increased alpha, decreased rate of fire)
- added new Soviet map “Tundra”, 800x800m, stone/wood terrain
- return of the map Serene Coast and Komarin (both heavily reworked), Swamp (slightly reworked)
- added encounter to Mountain Pass
- greatly improved the functionality of “quests”, added ingame interface with current active quests and their status
- added special protection from accidental sales of tanks and crewmembers
- significantly improved the FXAA antialiasing
- completely reworked the player statistics and achievements interface page, changed the player rating
- added national voiceovers
- fixed some of the MM problems, that emerged in 0.8.6 and continued thru 0.8.7
- returned the “Iosef Stalin, Stalinec, For Stalin” inscriptions
- aiming UI improved: added reloading time indicator in seconds, added new aiming reticle (a dot)
- improved torsion bars (all types of this equipment) will reduce damage taken by the suspension and the tank itself from falling and collisions
- when losing a battle, players, that recieve a “battle hero” award, epic achievement or platoon achievement, will recieve as much XP, as if they actually won (1,5x)
- fixed bugs and made improvements within the game tutorial
It seems there will be more reward tanks coming on. Oh and 8.9 will likely bring us the first true japanese tank. So far so good. Many of the items listed are nice to have.
0.8.8 patch notes
- new Soviet medium branch added: A-43 (T6, starting from T-34), A-44 (T7), Object 416 (T8), Object 140 (T10)
- VK3001H moved to tier 5 and redesignated as a heavy
- VK3601 redesignated as a heavy
- added new German vehicles: T4 – Durchbruchswagen 2, T6 – VK3002M
- added for supertesters only: tier 6 Type 64 light tank, tier 5 Chi-Nu Kai medium tank, tier 7 T-44-85 and tier 7 T-44-122
- added two new Chinese premium tanks into store: 112 and T-34-3
- Superpershing rebalance (changed the frontal armor), added the possibility to sell it for gold, SP returns to the shop
- Chinese tanks: the penetration of gold HEAT shell Po-471 (122mm) lowered from 300 to 250
- rebalanced the engines and general parameters of tanks E-50, E-75, Jagdpanther, Jagdpanther II, Jagdtiger, Panther II, Panther, Tiger, Tiger II, VK 28.01
- rebalanced Soviet 100mm guns (LB-1, D-10T, D-10S, LB-1S – increased alpha, decreased rate of fire)
- added new Soviet map “Tundra”, 800x800m, stone/wood terrain
- return of the map Serene Coast and Komarin (both heavily reworked), Swamp (slightly reworked)
- added encounter to Mountain Pass
- greatly improved the functionality of “quests”, added ingame interface with current active quests and their status
- added special protection from accidental sales of tanks and crewmembers
- significantly improved the FXAA antialiasing
- completely reworked the player statistics and achievements interface page, changed the player rating
- added national voiceovers
- fixed some of the MM problems, that emerged in 0.8.6 and continued thru 0.8.7
- returned the “Iosef Stalin, Stalinec, For Stalin” inscriptions
- aiming UI improved: added reloading time indicator in seconds, added new aiming reticle (a dot)
- improved torsion bars (all types of this equipment) will reduce damage taken by the suspension and the tank itself from falling and collisions
- when losing a battle, players, that recieve a “battle hero” award, epic achievement or platoon achievement, will recieve as much XP, as if they actually won (1,5x)
- fixed bugs and made improvements within the game tutorial
It seems there will be more reward tanks coming on. Oh and 8.9 will likely bring us the first true japanese tank. So far so good. Many of the items listed are nice to have.
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